

Once you reach the Reaper’s Coast in Divinity: Original Sin 2, you’ll be able to begin the All in the Family quest. You’ll also need some lockpicks, as well as characters in your party with high Strength, Wits, and Thievery attributes. All in the Family Quest Guideīefore starting this quest, you will need to complete the Powerful Awakening quest to obtain the Spirit Vision spell. This guide will explain how to complete the All in the Family quest in Divinity: Original Sin 2, including where to find Tarquin and how to complete the lever puzzle. This quest involves raiding tombs to retrieve valuable artefacts for a character named Tarquin. The arena-part is optional in the quest, but it leaves you with a divine-level loot, the Swornbreaker Weapon, and lots of EXP (Experience points).As you progress through Divinity: Original Sin 2, you’ll gain access to a quest called All in the Family. Because the arena comes far before the Academy. SEE ALSO: How to Cancel Discord Nitro Subscription? Wrapping UpĪlthough the door that leads to the Proving Grounds can be lockpicked, you will still need the Key of the One to overcome the Driftwood arena. Now go back to Ghechswoll, the Arena Master, and she will declare you to be ‘The One.’

You will need it later for crafting the Swornbreaker weapon. However, you can try devastating spells like Hailstorm or Thunderstorm on him.Īfter getting defeated, the boss drops a Divine-level loot, and you can also loot him for the Blade of the Swormbreaker. The boss is big and scary, and its size is what causes trouble as you fight. Focus on the Great Guardian because his cronies will die the moment you defeat him. If you don’t do so or try to start a dialog, combat starts and reveals two Eternal Protectors and two Eternals Sentinels. After seeing you, he will ask you to leave the place immediately. The moment you enter the Proving Grounds, you face a highly automated Proving Grounds’ boss – the Great Guardian. SEE ALSO: Fixing Discord Showing Blank Screen Facing the Great Guardian Accept the challenge and move into the chamber behind the phantom bird. Once you answer it about your successful journey, it offers you an even more challenging mission. The phantom bird will ask you about arenas where you have been victorious. When you enter the portal, you see a dead bird named Ghechswoll, the Arena Master with which you can communicate with your Spirit Vision. (the lock of the door can also be picked) As you enter the room, you’ll find a huge portal, enter it, and it will help you get to the Proving Grounds. Use the Key of the One to unlock the room named Armaments of the One. As you move forward in your main Divinity 2 quest, you’ll come across a locked door in the Teacher’s Hall. Enter the Academy on the Nameless Island.
